Kerfview

LightBurn file viewer · nothing uploaded

What's inside a LightBurn file.

A .lbrn2 holds the design and the recipe for burning it: layers, speeds, powers, passes and more. Open one above to see its recipe laid out, or read on for what each part means.

or drop a .lbrn2 or .lbrn anywhere on the page

Sample project

hive-coasters.lbrn2

Job sheet

Layers

Every shape belongs to a layer, and each layer has a colour from LightBurn's palette: 30 numbered colours, C00 to C29, plus two tool layers, T1 and T2. The colours don't show what the finished piece looks like. They only separate jobs: a common habit is red for cuts and black for engraving, but designers choose freely. The layer name, when the designer set one, is often the most useful hint, such as "Cut 3 mm birch".

Modes

  • Line follows the path of each shape. Strong and slow cuts through; light and fast scores a line.
  • Fill sweeps back and forth inside closed shapes, row by row, to engrave an area. Overlapping shapes on the same layer cancel out, which is how letters keep their holes.
  • Offset fill engraves an area with lines that follow the outline inwards, which suits hollow shapes.
  • Image engraves a picture, usually dithered into dots.
  • Tool layers never burn. They hold the material outline, alignment guides and other helpers.

Speed

LightBurn shows speed in mm/s or mm/min, depending on the user's preference, but the file always stores millimetres per second. A layer stored as 16.6667 was set as 1,000 mm/min. This page shows both.

Power

Power is a percentage of the laser's maximum. Max power is the level the laser reaches at full speed. Min power only matters for some controllers (LightBurn's documentation names DSP lasers) and for greyscale images, where it is the power used at slow speeds and in corners. Remember the percentage belongs to the designer's laser. The same number on a different machine gives a different result.

Passes, interval and angle

Passes is how many times the layer repeats. Line interval is the gap between rows on Fill and Image layers. 0.1 mm is the same as 254 lines per inch, because DPI is 25.4 divided by the interval. Scan angle turns the rows, and cross-hatch adds a second set at right angles.

Values that aren't in the file

To keep files small, a .lbrn2 leaves out values that equal LightBurn's defaults. LightBurn's documentation gives its universal defaults as 100 mm/s, 20% power and a 0.1 mm line interval, and a missing pass count means one pass. This page shows those values in grey italics so you can tell them from values the designer set. If the designer changed their own defaults, the real value may differ.

Run order and output

Layers run in the order shown in LightBurn's Cuts / Layers list, which the file stores as a priority. A layer can also have its output switched off. It stays in the file but won't burn, and this page marks it.

Pictures, notes and a preview

Images are stored inside the file, so a project is self-contained. Each image can also carry the path of the original picture on the designer's computer, such as a folder and file name. That's worth knowing before you share a project, and this page shows it. LightBurn also saves a small preview of the design and any project notes.

What it doesn't contain

No machine profile, no lens or focus height, and no material thickness you can rely on. Fonts aren't included either. Text normally carries a saved outline, but if it doesn't, the shape depends on fonts installed on the computer that opens it.

Layers and settings

In the order LightBurn runs them. Untick a layer to hide it here and leave it out of exports.

Layers in this project with their cut settings
ShowLayerModeSpeedPowerPassesIntervalShapesPath lengthTime, est.

Grey italic values aren't saved in the file. A .lbrn2 leaves out values that match LightBurn's defaults, so the documented defaults are shown (100 mm/s, 20% power, 0.1 mm interval, one pass). Speeds are stored in mm/s; hover a speed for mm/min. Times assume the head always moves at full speed, so real jobs take longer; see how they're worked out.

Export

Only the layers that are switched on are exported. Files are made in your browser.

Free

SVG

For Inkscape, Illustrator, xTool Creative Space, the Glowforge app and LightBurn itself. Layers become groups in LightBurn's colours, at real size in millimetres.

Fill layers as

Unlock

DXF

For CAD, CNC routers, cutting services and older laser software. R12 DXF, one DXF layer per LightBurn layer, millimetres, true circles. Pictures can't go in a DXF, so they're left out.

Part of the £6 unlock, coming soon.

Free

Pictures

Images embedded in the project, and the preview LightBurn saved with it, can be saved as PNG files on their own.

See the pictures

Pictures in this file

Shown at their own size. The original file name is what the designer's computer called the picture.

Job sheet

One printed page for whoever runs the laser: the design, every layer's settings, sizes, and the time estimate with its assumptions. Choose Save as PDF in the print window for a file.

Printing the job sheet is part of the £6 unlock, coming soon. The preview is free to look at.

One-time unlock

DXF, batch conversion and job sheets

Viewing, inspecting and SVG export are free and stay free. The unlock adds the things that save a workshop time.

  • DXF export of any project, layer by layer.
  • Batch conversion: drop many .lbrn2 files, or a ZIP of them, and get one ZIP back with SVG and DXF for each, plus a CSV of every layer's settings.
  • Printable job sheets with settings, sizes and time estimates.
  • One payment, no account, no subscription. Your files still never leave your computer.

£6 once

Coming soon

It isn't on sale yet, so there's nothing to pay today. Everything free on this page works now.

How sure is each number?

Read straight from the file

Layer names, modes, speeds, powers, passes and intervals are exactly what the file says, apart from values shown in grey italics, which the file leaves out and LightBurn fills with its defaults. Shape counts are exact.

Measured from the shapes

Sizes and path lengths are measured from the geometry, with curves followed to within a few thousandths of a millimetre. Text without a saved outline has no exact shape, so it isn't measured, and you'll see a note when that happens.

Estimated, and labelled

Times assume the head always moves at the layer's speed. Lines take length × passes ÷ speed; fills sweep each row from the first edge to the last at the line interval; images scan their whole frame. Acceleration, overscan and travel aren't counted, so real jobs take longer, sometimes a lot longer.